Interactive Fiction (IF) Mini-reviews

Latest addition(s): Narcolepsy, Slouching Towards Bedlam
Games I played recently and should add before I completely forget: Balances, For A Change, Friar Bacon's Secret

A Brief Introduction

I've been playing interactive fiction (IF) games on and off for years. You may be more familiar with them under the name "text adventures" instead, but they're essentially the same thing. IF isn't always high on my list of games to play, but there are lots of games available for free at the IF Archive and someday (probably in the very far future) I'll get around to playing all the ones I want to. Many thanks to all of the game authors who put their time and effort into creating new games for everyone to enjoy free of charge and helping to keep IF alive today. Our community probably wouldn't exist without you and if it did it certainly wouldn't be the same, so here's my public thanks to all IF game authors. I do use hints when I get really stuck and can't seem to make any progress, but I generally try to avoid it. It's always more rewarding to solve something yourself, but at the same time it can be very difficult to get through an entire game, especially a long one, without any help at all. Doing so can often require you to think exactly like the game author did and that's usually not possible to do for 100% of a game. So don't feel bad about using or asking for hints, just try to limit it. :)

What I've decided to do here is provide a few notes on some of the games that I've played. They'll be sort of mini-reviews trying to summarize the games while avoiding spoilers and they won't have star/point ratings. If you'd like some longer, more detailed reviews, try Baf's Guide to the IF Archive (a great place to get info on games in the archives and where I checked awards won), The Best of Interactive Fiction, the Society for the Preservation of Adventure Games (SPAG), and XYZZY News. Here I'm hoping to provide just enough to give you an idea of what the game is about/like and why you might like it (or in hopefully rare cases, not like it) without giving away too much of the game itself. If the game won any XYZZY Awards, the "Best X" of the year awards organized by Eileen Mullin of XYZZY News, I will specify which one(s) as well as which one(s) it was a finalist in since there's a two stage process for determining the winners: all games from the previous year are eligible, the first round selects a small number of finalists and the second round selects the winners. I will also note the game's placing in the rec.games.int-fiction organized IF Competition if it was submitted to one. See the relevant web pages for more information and lists of all past award winners and placings. Comments, questions, etc. about the games or anything else IF related can be e-mailed to me using the link at the bottom of the page.

While taking a quick look at web logs, I've noticed a number of the hits this page gets is from searches for walkthroughs, hints, or solutions. I don't plan to provide full solutions, but I'll give you a few pointers: (1) try rec.games.int-fiction, either by asking on the newsgroup or searching its archives at a place like Google Groups; (2) try the solutions directory at IFArchive.org or a mirror; (3) check the game or package you got it in -- a zip file may include a solution file as well, some games have built-in hints, and I think I've even seen a few IF Comp games that included a full walkthrough as part of the hints; (4) if you have trouble getting help by means like these, you can always try contacting the author (an e-mail is normally somewhere in the credits of the games) and asking him/her for hints, but don't expect to get a full solution. If you really need/want to, you can e-mail me and ask for help and I'll see what I can do, but I may not remember the specifics of games I played a while back and these other means are probably generally better ways of getting help. Just as a fun aside, it seems like Shade and Rematch are getting the most hint related page hits with Failsafe, Glowgrass, and Worlds Apart a bit behind them.

Quick Links: Free Games, IF Comp 2000 section of free games, Commercial Games like Infocom ones.


Free Games

This and other sections may get turned into tables later, but I'm starting with the simple, old list format for now. You'll get the game name, author, platform, awards, and some of my comments. The name will link to the game for download at the IF Archive if possible. I'm only listing games that I've played (and remember) enough of to have a pretty good idea of the game as a whole so that I can make some decent notes on them. Generally you will need separate programs called interpreters to play them; you can find links for these at the IF Archive site.

From IF Comp 2000

In fall 2000 I decided to try to take part in the IF Competition as a judge. Unfortunately, I only played 10 of 53 games and I didn't feel that was a big enough fraction to actually submit votes. I did however post my thoughts on the games after the comp was over. I'm leaving out the scores I would have given the games since judging must be made based on only the first 2 hours of play and I said I wasn't going to give ratings to games here, but the comments will be essentially the same as the ones I posted to Usenet. These might be a little bit more spoily than the mini-reviews above though just because these were posted after the comp when everyone reading had a chance to play the games. I think they're still vague enough to avoid being really spoily, but consider yourself warned anyway. BTW, I'm linking to the newest versions of the games rather than the original comp submissions whenever possible. And if I replay these more thoroughly in the future, I'll probably put a second version of the review in the previous section of the page.


Commercial Games

I decided to give commercially released IF games their own section and format it a little differently than before. Since these games were sold, I can't provide links for downloading the games which means the platform isn't all that important. If you buy the games for your OS, you shouldn't have problems playing them. I also don't know of any awards for commercial IF games, so no need for that section. For the Infocom games, I'll add in the style/genre, product code, and difficulty (if given) that I found on other web pages, just because. Some titles may be shortened for simplicity, e.g. Zork I is really Zork I: The Great Underground Empire. For reference, a few of the bigger IF companies that I'm aware of are Infocom (probably the best known), Level 9 Computing, Magnetic Scrolls, and Adventure International (Scott Adams). Since you have to buy commercial games and currently I only own the Infocom games on the Masterpieces of Infocom CD, expect all of the mini-reviews here to be about those games, at least in the beginning. Currently I've listed all the titles I made maps of, meaning I've played them, but can't give notes about them all offhand so I'll fill them in when I can. The only freely available Infocom games are Zork I, II, and III which you can get at sites like Peter Scheyen's Infocom page. The Scott Adams games have been made available for download, I believe under shareware terms, at a number of sites including Scott Adams Grand Adventures. Please note these games are still under copyright. I don't know if any other companies' games are available for download. You may find their products auctioned off at places like eBay though.


Footnotes

1. Typically "guess the verb" refers to the situation where in order to solve some puzzle in a game you're using trial and error to guess the correct verb to use because the common/standard ones aren't working and the game author chose to use something more obscure as the solution. This is a very bad thing. BTW, it's only "guess the verb" when you do have the right solution and just can't figure out what action (verb) you need to use to implement it. Guessing verbs with a wrong solution is something else because it's never going to solve the puzzle anyway.


James Marshall
marshall@astro.umd.edu (plain ASCII text only, please, here's why)
This page was last updated on August 10, 2004.

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