A push supplier uses this interface to register with an event channel.
void connect_push_supplier(in CosEventComm::PushSupplier push_supplier) raises(AlreadyConnected);
Registers a push supplier implementation with the event channel.
A push supplier need not implement a
CosEventComm::PushSupplier
object to successfully
push events on the channel. This is only
necessary if the supplier wishes for notification when it is
disconnected by the channel. If this notification is not required
a nil object reference may be given.
push_supplier
- A reference to a push supplier implementation,
or a nil object reference.
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