The SequencePushConsumer
interface is implemented and
registered (connected) by clients who wish to have sequences of
structured events pushed on them by the channel.
void disconnect_sequence_push_consumer();
Terminates communication between the target consumer and its supplier. Also frees resources allocated by the consumer.
void push_structured_events(in CosNotification::EventBatch notifications) raises(CosEventComm::Disconnected);
Suppliers invoke this operation to pass sequences of
structured events to consumers. If communication is
disconnected the Disconnected
exception
is raised.
notifications
- The structured events being pushed
to the consumer.
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