#include "nr.h" void NR::bksub(const int ne, const int nb, const int jf, const int k1, const int k2, Mat3D_IO_DP &c) { int nbf,im,kp,k,j,i; DP xx; nbf=ne-nb; im=1; for (k=k2-1;k>=k1;k--) { if (k == k1) im=nbf+1; kp=k+1; for (j=0;j