#include #include #define NRANSI #include "nrutil.h" #define N1 2 #define N2 1 #define NTOT (N1+N2) #define DXX 1.0e-4 int m,n; float c2,dx,gmma; int nn2,nvar; float x1,x2,xf; int main(void) /* Program sphfpt */ { void newt(float x[], int n, int *check, void (*vecfunc)(int, float [], float [])); void shootf(int n, float v[], float f[]); int check,i; float q1,*v1,*v2,*v; v=vector(1,NTOT); v1=v; v2 = &v[N2]; nvar=NTOT; nn2=N2; dx=DXX; for (;;) { printf("input m,n,c-squared\n"); if (scanf("%d %d %f",&m,&n,&c2) == EOF) break; if (n < m || m < 0) continue; gmma=1.0; q1=n; for (i=1;i<=m;i++) gmma *= -0.5*(n+i)*(q1--/i); v1[1]=n*(n+1)-m*(m+1)+c2/2.0; v2[2]=v1[1]; v2[1]=gmma*(1.0-(v2[2]-c2)*dx/(2*(m+1))); x1 = -1.0+dx; x2=1.0-dx; xf=0.0; newt(v,NTOT,&check,shootf); if (check) { printf("shootf failed; bad initial guess\n"); } else { printf("\tmu(m,n)\n"); printf("%12.6f\n",v[1]); } } free_vector(v,1,NTOT); return 0; } void load1(float x1, float v1[], float y[]) { float y1 = (n-m & 1 ? -gmma : gmma); y[3]=v1[1]; y[2] = -(y[3]-c2)*y1/(2*(m+1)); y[1]=y1+y[2]*dx; } void load2(float x2, float v2[], float y[]) { y[3]=v2[2]; y[1]=v2[1]; y[2]=(y[3]-c2)*y[1]/(2*(m+1)); } void score(float xf, float y[], float f[]) { int i; for (i=1;i<=3;i++) f[i]=y[i]; } #undef N1 #undef N2 #undef NTOT #undef DXX #undef NRANSI