CARMA C++
sza::util::FrameBuffer::FrameBufferSlot Struct Reference

Create a struct that we will use as an internal buffer. More...

#include <carma/szautil/FrameBuffer.h>

Public Attributes

DataFrameManagerframe_
 
unsigned int id_
 
struct FrameBufferSlotnext_
 

Detailed Description

Create a struct that we will use as an internal buffer.

Definition at line 66 of file FrameBuffer.h.


The documentation for this struct was generated from the following file: